Arduino Project 023 - Liquid Crystal Displays - Hello World
Before wiring the LCD screen to your Arduino board we suggest to solder a pin header strip to the 14 (or 16) pin count connector of the LCD screen, as you can see in the image further up.
To start with, you will create a demonstration project that will show off most of the functions available in the LiquidCrystal.h library. To do so, you’ll use a backlit 16x2 LCD Display.
Project 23 Liquid Crystal Displays -Hello World!
To wire your LCD screen to your board, connect the following pins:
LCD RS pin to digital pin 9
LCD Enable pin to digital pin 8
LCD D4 pin to digital pin 5
LCD D5 pin to digital pin 4
LCD D6 pin to digital pin 3
LCD D7 pin to digital pin 2
LCD R/W pin to GND
LCD VSS pin to GND
LCD VCC pin to 5V
LCD LED+ to 5V through a 220 ohm resistor
LCD LED- to GND
Additionally, wire a 10k potentiometer to +5V and GND, with it's wiper (output) to LCD screens VO pin (pin3).
/* Coding Ron Wang Oct.22nd 2024 Autaba support for coding hardware Project 23 Basic LCD Control - Hello World ! */ #include <LiquidCrystal.h> // initialize the library by associating any needed LCD interface pin // with the arduino pin number it is connected to const int rs = 9, en = 8, d4 = 5, d5 = 4, d6 = 3, d7 = 2; LiquidCrystal lcd(rs, en, d4, d5, d6, d7); void setup() { // set up the LCD's number of columns and rows: lcd.begin(16, 2); // Print a message to the LCD. lcd.print("Hello, World!"); } void loop() { // set the cursor to column 0, line 1 // (note: line 1 is the second row, since counting begins with 0): lcd.setCursor(0, 1); // print the number of seconds since reset: lcd.print(millis() / 1000); }
Project 23-1 Liquid Crystal Displays - Text Direction Example
/* Coding Ron Wang Oct.23th 2024 Autaba support for coding hardware Project 23-1 Basic LCD Control- Text Direction Example */ #include <LiquidCrystal.h> // Initialize the library with the numbers of the interface pins const int rs = 9, en = 8, d4 = 5, d5 = 4, d6 = 3, d7 = 2; LiquidCrystal lcd(rs, en, d4, d5, d6, d7); int thisChar = 'a'; void setup() { // set up the LCD's number of columns and rows: lcd.begin(16, 2); // turn on the cursor: lcd.cursor(); } void loop() { // reverse directions at 'm': if (thisChar == 'm') { // go right for the next letter lcd.rightToLeft(); } // reverse again at 's': if (thisChar == 's') { // go left for the next letter lcd.leftToRight(); } // reset at 'z': if (thisChar > 'z') { // go to (0,0): lcd.home(); // start again at 0 thisChar = 'a'; } // print the character lcd.write(thisChar); // wait a second: delay(1000); // increment the letter: thisChar++; }
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